Devs Auto Miner A21
Devs Auto Miner A21 is a gameplay mod for 7 Days to Die. Fits players who want to add a focused change to a save or server. Then check the Nexus page for the current file, dependency, and version notes before changing a save or server.
Details
Use this page to judge what Devs Auto Miner A21 changes, how to test it first, and whether it belongs in your save or server.
Convenience MODs are useful because they touch actions players repeat often. That also means a small bug can be felt every day.
Main changes
Devs Auto Miner A21 is mainly worth checking through Quality of life changes. Do that in a copied save or test server before changing a main world.
Use Nexus Mods listing for exact file names, branches, screenshots, and update notes, then confirm the in-game behavior listed above still works after a restart.
- Use the recorded category as the first route, then confirm the exact file and branch before using it.
Daily action changed
Devs Auto Miner A21 affects repeated actions, so test it with real items, containers, crafting queues, backpack space, or base routines.
- Check moved, stacked, crafted, sorted, or renamed items.
- Restart before trusting the result.
Multiplayer use
For a shared world, test the same action with at least two players so permissions, shared storage, and item sync problems appear early.
- Watch for duplicated items and missing items.
- Keep rollback simple before changing a busy base.
When to wait
Wait if the MOD touches important storage or crafting behavior and the current world has no fresh backup.
- Do not test on the only copy of a main world.
- Server owners should test common base routines first.
- Solo test
Use the feature in a copied save with real containers or items.
- Restart
Save, restart, and check whether items and UI state remain correct.
- Two players
If used on a server, test with two players touching the same base flow.
- Rollback
Keep a clean backup before changing storage or crafting behavior.
Install and first test
Run the check on a copy first, then decide whether it belongs in a real save or server.
- Check the branchCompare Alpha 21; MOD Latest with the source page before installing.
- Check the install sideThis entry records the install side as Server & Client Side. Confirm which sides need matching files before you install.
- Test the changed contentCheck Quality of life changes, then save, restart, and reconnect if the MOD is used on a server.
- Test a copyUse a copied world or staging server before regular players join.
- Record the resultKeep the source page, file label, game branch, and rollback point together.
Server use
Use this part before bringing the MOD into a regular server.
- Items
- Check moved, crafted, stacked, and sorted items.
- Multiplayer
- Test shared access before opening a server.
- Removal
- Remove on a copied save before touching a main world.
Notes before use
The page is useful for planning, but it does not replace your own branch and save test.
- Test with containers holding real loot.
- For servers, check item duplication, missing items, and permissions first.
Version and file check
- Recorded game
- Alpha 21; MOD Latest
- Version range
- A16+
- Install side
- Server & Client Side
- Dependency
- No confirmed dependency
- File size signal
- 19.0KB
- Source updated
- 2023-07-26
Download
Historical versions
Listing notice
MOD information on 7DTD Signal is collected from publicly available online sources and rewritten for navigation, compatibility judgment, and player reference. If you are a rights holder and believe any material is used improperly, please submit a feedback request and we will check, edit, or remove the entry promptly.